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System requirements
Operating Systems: those supported by the Java Virtual Machine; Windows, Linux and Mac;
Graphics card: cards that supports 2D graphics, an integrated graphics card on the motherboard is good enough;
Audio card: card able to reproduce simple audio files, an integrated solutions on the motherboard is fine;
CPU: old generation processors are good enough;
RAM: required by the game 100MB consider the required amount by the operating system;
Input peripheral: keyboard and mouse compatible with the installed operating system;
Free space on the Hard Disk: at least 20MB.
The prerequisite are very vague, the suggestion is to try to execute the game, if this for some reasons doesn't run, please contact the author.
Gameplay
As mentioned in the Home, the game is similar to the famous Snake for cell phone. jSnake is composed of six different levels and ten difficulties.

The game’s characters are the snake (driven by you) and the mouse; the snake has a mischievous character, in fact he likes to eat the mouse; the mouse instead is vengeful and at the first time will show you.

The gameplay is identical to that classical, even if there is some small difference, however for the beginners here a brief explanation. You must drive the snake choosing the direction you prefer, up, down, right or left; you don't need to move the snake. What you must do is to eat the mouse in this way the score increases but watch out, more you eat and more the snake grows. Then all of a sudden you might get some bonus, eat them because increase the score. Do these actions more times, until you fill the whole play area. It is the only way to reach the end; even if jSnake is a "casual game" it has an end.

Well, now that the gameplay is clearer, below some words to describe in detail the game.

Game commands
You can drive the Snake using the keys:
  Keys "W", "Up arrow": up direction;
  Keys "D", "Right arrow": right direction;
  Keys "S", "Down arrow": down direction;
  Keys "A", "Left arrow": left direction;
Here the other keys you might use while playing:
Key "Space": it allows you to pause the game;
Key "L": it allows you to save the game, press it when you want and the game will be saved;
Key "M": returns to the Main menu; ATTENTION if you decide to return to the Main menu, the saved progress and not, will be lost;
Key "I": it shows a window with informations about the game;
Key "P": open the setting window, you will find further information in the next sections;
Key "Esc": close (exit) the game.
Windows
A description of the windows (menu) that you might use.
Game window
Heading
the game window is very simple, in fact shows in the top the actual score and when you save a message will be shown right there. It is possible to save the game when the window will be closed, but first you must enable it (see "setting"); when you reduce to icon the window, the game is automatically paused, same thing happens if the window loses focus.
Main menu
Main menu
The menu is composed by two groups of buttons that allow you to select level and difficulty, then in the bottom there are other buttons. The selected level and difficulty appear with the buttons turned on of yellow color. Below further explanation of the main menu:
  • It shows the actual record and who has done it, click to show the top ten;
  • They are a group of buttons that allow you to select the level, in the top a preview of the level;
  • They are a group of buttons that allow you to select the difficulty, higher difficulty means faster snake;
  • It shows an information window;
  • It opens the setting window, will be explained in the next sections;
  • Closes (exit) the game;
  • Starts new game;
  • Appear when a saved game is found, it allows you to continue the game.
To select the buttons you can use the mouse or the keyboard. If you decide to use the keyboard, here how you can make your choices.
Key "Up arrow ": it selects the group A of buttons;
Key "Down arrow": it selects the group B of buttons;
  Keys "Left and right arrow": they allow you to move in the group of selected buttons;
Key "R": opens the Top ten;
Key "I": opens the information window;
Key "P": opens the setting window;
Key "Esc": closes (exit) the game;
Key "Enter": starts new game;
Key "C": restores the saved game.
Setting
Setting
This window is accessible from the main menu and it allows you to choose your preferred setting.
  • It allows to select the desired language;
  • It allows to choose the level for the automatic start;
  • It allows to choose the difficulty for the automatic start;
  • It automatically starts the game without run the main menu;
  • Activates or deactivates the audio effects;
  • Flashes the mouse, after have eaten him (difficulty 1-5);
  • Flashes the bonus when shown;
  • Enables the countdown when the game starts;
  • Show the grid to help you, only difficulty 1;
  • Automatically save the game when you close the game window;
  • Reset the Top ten, deletes all records;
  • Sets default setting values;
  • Exit without saving;
  • Exit and save setting.
The same setting can be modified while playing, to do so press the button "P" on the keyboard, the following window will be shown.
Setting
The setting accessible through this window are the same ones of those accessible from the main menu, except some.
Restarts
Restarts
This window appears when you lose a game, and it allows you to choose whether to do.
  • It is the group of levels, click to open or close the menu and to choose the level;
  • It is the group of difficulties;
  • It allows you to open the information window;
  • It opens the setting window;
  • It allows you to go to the main menu;
  • Closes (exit) the game;
  • Starts new game;
To select the buttons you can use the mouse or the keyboard. If you decide to use the keyboard, here how you can make your choices.
Key "Left arrow": it selects the group A of elements;
Key "Right arrow": it selects the group B of elements;
Key "Down arrow": it opens the menu if not open; if the menu is already open, rolls the various elements down;
Key "Up arrow": if the menu is open it closes the menu once reached the first element; if the menu is already open, rolls the various elements up;
Key "I": opens the information window;
Key "P": opens the setting window;
Key "M": returns to the main menu;
Key "Esc": closes (exit) the game;
Key "Enter": starts new game;
Conclusion
jSnake produces three different files: "fi.jsk", "fr.jsk" and "memory_unit.svd"; the files "fi" and "fr" are created by the application if these don't exist, therefore do not delete them, the file "memory_unit" instead is produced when you save the game, you can move (copy it) where you want and put it in the same folder of the executable jar file when you want to load a saved game, you can think it is like a memory-card of a console.